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Team Fortress 2 Classic is a community driven modification for Team Fortress 2 which aims to create a new and unique gameplay experience within the Team Fortress universe.

My role on the team

I was the project lead of Team Fortress 2 Classic. My position as project lead required me to coordinate and manage the whole team, liaise with third-party artists and developers for inclusion of their work, and keep things running smoothly.

I however specialised in creating multiplayer-oriented maps for the mod, which includes a focus on giving and receiving feedback on maps in development, directing the art team to acquire new unique assets for use in maps and overseeing play tests.